Principal Engineer

🏢 Skydance · 📍 Santa Monica, Los Angeles · 💼 remote · ⏰ Full Time
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Position Summary & Responsibilities

Skydance Games, a division of Paramount, a Skydance Corporation, is building the future of franchise-driven interactive entertainment. As part of a global storytelling company defined by iconic worlds and multigenerational fandom, we see gaming not as an extension of our brands, but as one of the most powerful ways their stories come to life and evolve alongside the audiences who love them.

Through creativity, collaboration, and trust, we empower our teams to push boundaries and turn bold ideas into experiences that resonate with fans around the world.

Do you want to craft games that challenge expectations and inspire players? Come build something extraordinary with us.
  
 
For more information on how we process your personal information, please review the Privacy policy located at https://privacy.paramount.com/recruitment-privacy-notice.
 
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Skydance is looking for a Principal Game Engineer skilled in working with creative teams to 
architect key game features and frameworks. The Principal Engineer plays a critical role in 
driving innovation and ensuring that the organization stays at the forefront of technology 
trends. This role does not manage or have direct reports or are responsible for employment 
decisions. The Principal Engineer is considered a craft/thought leader, responsible for 
technical leadership, mentoring, and guidance to other members of the team, and is 
recognized as an industry leader or master performer in exercising their competencies.
 
*Currently we can hire remote candidates with legal residence in Arizona, California, Florida, Michigan, New York,Texas, Washington and Canada.
🎯 Candidate Preparation Guide For Skydance Applicants

Key Role Competencies & Evaluation Highlights

Key Role Focus:

They strictly evaluate your elite creative-technical hybrid mindset, storytelling passion, and ability to thrive in a high-stakes entertainment and gaming studio.

📋 Preparation Priorities (Key Areas to Clarify):
  • 1. Treating entertainment media purely as a utilitarian tech stack without respecting creative sensibilities
  • 2. Showing rigidity when cross-functional creative feedback changes project scopes
  • 3. Lack of awareness regarding current trends in gaming, animation, or streaming distribution
✨ Recommended Role Alignment Hook:

I build the technical and operational backbones that empower world-class creators to bring legendary cinematic stories to life.

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